Honkai Star Rail: Mydei's Kit Might Completely Powercreep Blade

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Honkai Star Rail: Mydei’s Kit May Completely Powercreep Blade

In the lore of Honkai Star Rail, Mydei is unkillable, and it seems his playable version isn't too far off from that. As the roster of playable characters from Amphoreus continues to expand, Mydei is set to make his grand entrance in Honkai Star Rail version 3.1! Here's a comprehensive look at everything we currently know about Mydei's kit, skills, Traces, and Eidolons.

Mydei's Skills and Kit

Mydei is a 5 - star Imaginary character following the Path of Destruction. His kit is centered around the unique mechanic of using up his own HP to deal massive damage. Although this puts him at risk of death, Mydei's immortality has been translated into his in - game abilities. As long as he "dies" at the right moment, he can continue to fight on.

Please note that the information below regarding Mydei's kit is based on leaks and may not reflect his final version.

Basic ATK - Vow of Voyage (Single Target)

Deals minor Imaginary damage to a single enemy.

Skill - Deaths are Legion, Regrets are None (Blast)

Consumes half of Mydei's current HP. If his current HP is insufficient, it will be set to 1. Deals Imaginary damage to one enemy and minor Imaginary damage to adjacent enemies. The damage scales with his maximum HP.

Skill - Kingslayer be King (Blast)

Consumes a portion of Mydei's current HP and deals damage to one enemy and adjacent targets.

Skill - Godslayer be God (Blast)

Consumes 150 Charge and deals massive damage to one enemy and adjacent targets.

Ultimate - Throne of Bones (Blast)

Mydei gains the "Death Proof" effect. He also deals Imaginary damage to one target and minor Imaginary damage to adjacent enemies, with the damage scaling with his max HP. All enemies hit are taunted.

Death Proof:

Mydei restores HP after being attacked.

Talent - Blood for Blood (Enhance)

Mydei gains Charge when losing HP. Once he reaches 100 Charge, he enters the "Vendetta" state. In this state, he restores HP and advances his Action. While in "Vendetta," he gains bonus max HP and his DEF is locked to 0. When his turn begins in this state, he uses Kingslayer Be King.

When his Charge reaches 150 and Mydei is in the "Vendetta" state, he gains 1 extra turn and uses Godslayer Be God.

The "Vendetta" state ends when Mydei receives fatal damage. This causes him to revive with half of his max HP.

The amount of incoming healing and Charge stacks scales with Mydei's max HP.

Technique - Cage of Broken Lance (Impair)

Pulls nearby enemies and inflicts Daze. When entering battle, all enemies are dealt minor Imaginary damage and are Taunted. Mydei starts the battle with 50 Charge.

Mydei's Main Traces

Earth and Water

If Mydei has the "Death Proof" effect while under the "Vendetta" state, the "Vendetta" state will not be cancelled when he "dies," and his current HP can be reduced to a minimum of 1.

Thirty Tyrants

Gains crowd - control immunity during the Vendetta state.

Bloodied Chiton

Gains extra CRIT Rate based on max HP.

Mydei's Eidolons

Frost Hones Spine of Steel - While in Vendetta, ignores a part of the enemies' DEF. When he is healed, a portion of the healed amount will be converted into Charge, based on his max HP.

Strife Beholds Cry of Dead - "Godslayer Be God" now deals more damage to the adjacent enemies.

Honor Exalts Feast of Faith - Skill and Basic ATK level and level cap are increased.

Siren Jolts the Laconic Lion - When "Death Proof" activates, restores more HP.

War Chisels Flesh of Flame - Ultimate and Talent level and level cap are increased.

Legacy Scales Mound of Blood- Immediately enters the Vendetta state at the start of battle, and the Charge required by "Godslayer Be God" is lowered.

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